package model.input;

import java.awt.event.MouseEvent;
import java.util.ArrayList;
import java.util.List;

import model.GameState;
import model.ModelComponent;

public class PhaseMouseHandler implements MouseHandler {
	
	List<ModelComponent> emptyComponents;
	
	public PhaseMouseHandler(){
		emptyComponents =  new ArrayList<ModelComponent>();
	}

	@Override
	public void setGameState(GameState gameState) {
		
	}

	@Override
	public void mouseMoved(MouseEvent evt) {
		
	}

	@Override
	public void mouseCliked(MouseEvent evt) {
		
	}

	@Override
	public List<ModelComponent> getComponents() {
		return emptyComponents;
	}

	@Override
	public void setComponents(List<ModelComponent> components) {
		// TODO Auto-generated method stub
		
	}

}
